tile2d
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src Directory Reference

Files

 base.hpp
 A primary include file for all other files. Its purpose is to contain "#include"s that are not within this project, i.e. ' <external> ' and not ' "internal" ', and define 'Float', 'vec2', and tile sizes to allow quickly switching between different floating type representations, packing, and of course tile sizes.
 
 body.hpp
 Contains different types of rigid bodies aside from TileBody. See tileMap.hpp.
 
 collide.hpp
 Contains different types of collision detection and resolve functions.
 
 math.hpp
 contains various functions and classes that are used for both convience and/or functionality that may not be fit to be in other files
 
 spatial.hpp
 
 tileMap.hpp
 Defines TileMap<> and TileBody<>
 
 world.hpp
 Head include file.