tile2d
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world.hpp File Reference

Head include file. More...

#include "collide.hpp"
#include "spatial.hpp"

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Classes

struct  LinkedListElement< Int >
 
class  LinkedListHeader< T, Access, Int >
 
struct  LinkedListHeader< T, Access, Int >::Iterator
 
class  World< TileData >
 Allows collisions between different bodies to occur. More...
 
struct  World< TileData >::SpatialIndex
 
struct  World< TileData >::Cache
 
struct  World< TileData >::BodyElement
 

Detailed Description

Head include file.