tile2d
Loading...
Searching...
No Matches
Public Attributes | List of all members
ImpulseMethod::Impulse Struct Reference

Public Attributes

vec2 r1 = {Float(0.0), Float(0.0)}
 
vec2 r2 = {Float(0.0), Float(0.0)}
 
Float j = 0.0f
 
vec2 friction_impulse = { 0.0f, 0.0f }
 

The documentation for this struct was generated from the following file: