tile2d
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ImpulseMethod
Impulse
Public Attributes
|
List of all members
ImpulseMethod::Impulse Struct Reference
Public Attributes
vec2
r1
= {Float(0.0), Float(0.0)}
vec2
r2
= {Float(0.0), Float(0.0)}
Float
j
= 0.0f
vec2
friction_impulse
= { 0.0f, 0.0f }
The documentation for this struct was generated from the following file:
src/
collide.hpp
Generated by
1.10.0