|
tile2d
|
This is the complete list of members for Transform, including all inherited members.
| getInverse() const (defined in Transform) | Transform | inline |
| getLocalPoint(const vec2 &worldPoint, const vec2 &localOffset={ 0.0f, 0.0f }) const (defined in Transform) | Transform | inline |
| getWorldPoint(const vec2 &localPoint) const (defined in Transform) | Transform | inline |
| getWorldPoint(const vec2 &localPoint, const vec2 &localOffset) const (defined in Transform) | Transform | inline |
| pos (defined in Transform) | Transform | |
| rot (defined in Transform) | Transform | |
| sincos (defined in Transform) | Transform | |
| Transform() (defined in Transform) | Transform | inline |
| Transform(const vec2 &pos, Float rot) (defined in Transform) | Transform | inline |
| update() (defined in Transform) | Transform | inline |