tile2d
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This is the complete list of members for Transform, including all inherited members.
getInverse() const (defined in Transform) | Transform | inline |
getLocalPoint(const vec2 &worldPoint, const vec2 &localOffset={ 0.0f, 0.0f }) const (defined in Transform) | Transform | inline |
getWorldPoint(const vec2 &localPoint) const (defined in Transform) | Transform | inline |
getWorldPoint(const vec2 &localPoint, const vec2 &localOffset) const (defined in Transform) | Transform | inline |
pos (defined in Transform) | Transform | |
rot (defined in Transform) | Transform | |
sincos (defined in Transform) | Transform | |
Transform() (defined in Transform) | Transform | inline |
Transform(const vec2 &pos, Float rot) (defined in Transform) | Transform | inline |
update() (defined in Transform) | Transform | inline |