tile2d
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Used to speed up the collision detection between two tile bodies. More...
#include <collide.hpp>
Public Types | |
using | SpatialIndex = typename ::t2d::TileBody<TileData>::SpatialIndex |
Public Attributes | |
std::vector< SpatialIndex > | results1 |
std::vector< SpatialIndex > | results2 |
std::vector< std::pair< AABB< Float >, AABB< Float > > > | approxAreas |
Used to speed up the collision detection between two tile bodies.