tile2d
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World< TileData > Member List

This is the complete list of members for World< TileData >, including all inherited members.

batchQuery(Float timePerStep, size_t start, size_t end) (defined in World< TileData >)World< TileData >inlineprotected
BodyList typedef (defined in World< TileData >)World< TileData >
createBulletBody(Float radius, const vec2 &initialLinearVelocity)World< TileData >inline
createTileBody(TileMapT &tileMap)World< TileData >inline
destroyBody(WorldBody *body)World< TileData >inline
eraseFromTree(WorldBody *body) (defined in World< TileData >)World< TileData >inlineprotected
executeOnBodies(Float timePerStep, Func &&func) (defined in World< TileData >)World< TileData >inlineprotected
getExecutionTimeAvg()World< TileData >inline
gravity (defined in World< TileData >)World< TileData >
gravity() constWorld< TileData >inline
grid()World< TileData >inline
insertIntoTree(WorldBody *body) (defined in World< TileData >)World< TileData >inlineprotected
setGravity(const vec2 &gravity)World< TileData >inline
TileBodyT typedef (defined in World< TileData >)World< TileData >
TileMapT typedef (defined in World< TileData >)World< TileData >
update(const Float dt, size_t steps)World< TileData >inline
updateBodies(Float timePerStep, size_t start, size_t end) (defined in World< TileData >)World< TileData >inlineprotected
World(size_t threadCount)World< TileData >inline
~World() (defined in World< TileData >)World< TileData >inline