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TileMap< TileType > Member List

This is the complete list of members for TileMap< TileType >, including all inherited members.

addTile(const glm::i32vec2 &pos, const TileProperties< TileType > &props, const PhysicsTileProperties &physicsProperties={})TileMap< TileType >
begin() (defined in TileMap< TileType >)TileMap< TileType >inline
beginBulkErase()TileMap< TileType >
beginBulkInsert()TileMap< TileType >
body()TileMap< TileType >
count() constTileMap< TileType >inline
CreateTileMap (defined in TileMap< TileType >)TileMap< TileType >friend
end() (defined in TileMap< TileType >)TileMap< TileType >inline
endBulkErase()TileMap< TileType >
endBulkInsert()TileMap< TileType >
getPhysicsTileProperties(const glm::i32vec2 &tilePos) constTileMap< TileType >inline
getRealTileDimensions(const glm::i32vec2 &pos) constTileMap< TileType >inline
getTileDimensions(const glm::i32vec2 &pos) constTileMap< TileType >inline
getTileProperties(const glm::i32vec2 &tilePos)TileMap< TileType >inline
m_physicsTiles (defined in TileMap< TileType >)TileMap< TileType >protected
m_tiles (defined in TileMap< TileType >)TileMap< TileType >protected
removeTile(const glm::i32vec2 &pos) noexceptTileMap< TileType >
setTileBody(TileBody< TileType > *body)TileMap< TileType >inlineprotected
TileBody< TileType > (defined in TileMap< TileType >)TileMap< TileType >friend
TileMap(_CreateTileMap)TileMap< TileType >inline
~TileMap() (defined in TileMap< TileType >)TileMap< TileType >inlinevirtual